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NPC Generator

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Advanced [show]


Snafû Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Snafû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic. Flaws: Addict, Fearful. Bonds: Attractive. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Snafû Pinkerton, Male Half-Orc Warrior 6
Medium (6'8") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Curran was born with his father's beautiful face. Curran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and expand his business

Flaws: Shy, Hedonist, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Curran Smoothhands, Male Halfling Fighter 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 7000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mreksh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case, and his gloved hand is found clutching a axe. His crest is short and red. His red unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of northern immigrants he idolized his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Has a crush, Immigrant. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Mreksh Qyxpahrgh, Male Dragonborn Sorcerer 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 70 pp. Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. His beige fur is greasy and uncared for. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Smoking lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Smoking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Smoking. He struck the Bellfounder job and began his own company from there.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease, Mundane. Bonds: Criminal record, Family, Job. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Adept 9
Medium (5'5") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: Golden yellow topaz (1600 gp). Rhodochrosite (15 gp). Alexandrite (1600 gp). Sardonyx (50 gp). Chrysoberyl (40 gp). Eye agate (15 gp). White pearl (40 gp).


Social Check DCs


Abad Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his black hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Abad's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, In love. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Abad Ideal, Male Tiefling Adept 5
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Deception +7, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Brown-green garnet (110 gp). Amethyst (110 gp). Violet garnet (600 gp). Amber (110 gp). 1 Masterwork Common Melee.


Social Check DCs

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