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Advanced [show]


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He is typically in his Miner uniform. He has a hunchback. He keeps his silver crest in a flapper bob. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Job, Religious. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Deep green spinel (90 gp).


Social Check DCs


Nimble Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His yellow fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Nimble Of Wine, Male Tabaxi Expert 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 16 (+3)19 (+4)
Skills Deception +8, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1300 gp. Chrysoprase (20 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean green cloak covering his clean studded leather. His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and wants to raise his children well

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Frouse Fabblestabble, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His brown hair is lengthy. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. Gennal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gennal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted necromantic powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Criminal record. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Gennal Amastacia, Male Elf Wizard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)18 (+4) 10 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Blue quartz (7 gp). Silver pearl (90 gp).


Social Check DCs


Tethren Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. He keeps his long brown hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Tethren was born with his father's beautiful face. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Attractive, Family, Immigrant. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Tethren Instinct, Male Tiefling Fighter 6
Medium (6'7") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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