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NPC Generator

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Advanced [show]


Ohr Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Carpenter again; and revenge

Flaws: Disease. Bonds: Poor, Attractive, Job, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Ohr Riley, Male Half-Orc Wizard 5
Medium (6'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp.


Social Check DCs


Aerdeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aerdeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aerdeth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Shy. Bonds: Immigrant, Criminal record, Poor. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Aerdeth Qualanthri, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Druuk Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with blue pants. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He has a small bristly mustache and wavy blonde hair. This blue eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Druuk Marleigh, Male Half-Orc Warrior 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp. Chalcedony (20 gp). Smoky quartz (20 gp).


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a blue poncho over his likewise colored trousers and shirt. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Lone was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lone was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Attractive, Enemies. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Lone Moon, Male Tabaxi Bard 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 17 (+3)17 (+3)
Skills History +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 19000 sp. Black star sapphire (800 gp). White opal (800 gp). Aquamarine (1100 gp). Citrine (60 gp). Chrysoprase (60 gp). White opal (800 gp). Sard (60 gp).


Social Check DCs


Korfel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Marshal business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Marshal

Voice: German accent

Attributes [hide]

Korfel Amastacia, Male Elf Bard 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 8000 cp.


Social Check DCs

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