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NPC Generator

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Advanced [show]


Adran Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers yellow and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Mentor. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Adran Xiloscient, Male Elf Cleric 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He dresses in yellow turtlenecks beneath a blue coat with green slacks, and his gloved hand is found clutching a ceremonial dagger. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sage. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Professionalism, Logical, Athletic. Bonds: Immigrant. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Simon Kemmerer, Male Half-Elf Barbarian 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Horhog Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Horhog was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Horhog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Disciplined, Persistence. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Horhog Tewksbury, Male Half-Orc Commoner 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 18 (+4)10 (+0)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Right-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His orange fur is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: Right-Handed was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.

Motivation: Tabaxi compassion; and a deep hatred of giants

Ideals: Gifted, Persistence. Flaws: Addict, Cynical. Bonds: Immigrant. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Right-Handed Mirror, Male Tabaxi Cleric 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: Just what you see.


Social Check DCs


Broce Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a pastel and violet robe with the hood down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. When Broce reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Broce Sympony, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Azurite (15 gp). Red garnet (40 gp). Smoky quartz (60 gp). Violet garnet (400 gp).


Social Check DCs

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