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Advanced [show]


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting black shirt and pants. His hair is always cut to a buzz. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Justice, Artistic. Bonds: Religious, Nature, Slave. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Kelter Tealeaf, Male Halfling Expert 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Anthony Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears pastel trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: When he was but 7 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy. Bonds: Adventurer, Immigrant, Nature, Rich. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Anthony Drover, Male Half-Elf Paladin 15
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Religion +8, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 900 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Gold music box (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Euron Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was born into a rich family. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Euron Instinct, Male Tiefling Barbarian 4
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Solid gold idol (1100 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp).


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Eccentric and domineering, Bertram will drive conversation. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He was granted arcane powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Bertram TellPenny, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Soveliss Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he very much looks the part of a Doctor. He keeps his auburn hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Doctor like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Soveliss Netyoive, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 10000 cp. 1 Smokesticks.


Social Check DCs

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