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NPC Generator

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Advanced [show]


Fibblestib Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His hair is long and silver with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Fibblestib studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now owns his own business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Attractive, Family, Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Fibblestib Lingenhall, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 25000 sp.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light tan in addition to tight pants. His white fur is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Pacifist, Artistic. Flaws: Addict. Bonds: Poor, Family. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Aristocrat 4
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Ar-Pratu Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Junk Dealer business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Ar-Pratu Barclay, Male Half-Orc Ranger 3
Medium (6'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)7 (-2) 16 (+3)12 (+1)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue cloak and cross-gartered black stockings. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Further expansion of business; and he is content

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Rich, Job. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Tod Brightmoon, Male Halfling Monk 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Nim hails from a village terrorized by goblins. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Ideals: Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Adventurer, Enemies. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nim Erenaeth, Male Elf Aristocrat 5
Medium (4'8") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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