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NPC Generator

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Advanced [show]


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He keeps his chestnut hair in a flapper bob. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Qualen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Qualen lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Flaws: Mundane, Secretive, Fearful. Bonds: Family, Nature. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Qualen Musgraben, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Karash Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His brown hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Karash Whitby, Male Half-Orc Aristocrat 3
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 8 (-1)9 (-1)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Arnold Landon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to hide his balding. His half smiles and violet eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Sculptor profession.

History: He was born in the north, but his parents moved at a very young age to the west. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Adventurer, Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Arnold Landon, Male Human Druid 7
Medium (5'2") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. Blue quartz (12 gp). Chrysoberyl (140 gp). Banded agate (12 gp). Red spinel (140 gp).


Social Check DCs


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man is dressed in earthy colors with a brown and green handkerchief worn on his right side. His hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Hupe has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Athletic, Joker, Logical. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Hupe Hogcollar, Male Halfling Expert 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kildrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform. His hair is long and black with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His eyes are likewise blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Nature, Military. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Kildrak Deepdelver, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)8 (-1) 12 (+1)6 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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