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Quarethon Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His bronze crest is lengthy and is close to two feet long. His gold eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. During his travels, Quarethon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quarethon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Quarethon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Religious, Adventurer. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Quarethon Linxakasendalor, Male Dragonborn Fighter 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Delg Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Delg was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Delg was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of dire rats

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Enemies. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Delg Bofdann, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Ar-Karo Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is chestnut and very short. His hazel unseeing eyes seem to look past you.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Rich, Enemies, Adventurer, Military. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ar-Karo Hampton, Male Half-Orc Druid 6
Medium (5'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Athletics +6, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Red garnet (150 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears blue cloth garments or leather armor, and is pretty ugly. His chestnut hair is singed and shortened. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Servant soon after.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Bertram Nimblefingers, Male Halfling Warlock 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghâm Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a tan poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. His hair is golden and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: Ghâm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Professionalism. Bonds: In love, Attractive, Poor. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Ghâm Cornish, Male Half-Orc Druid 4
Medium (5'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 31000 sp.


Social Check DCs

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