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Advanced [show]


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with tan socks and a vest with buckled shoes. He wears a top hat to hide his balding. His skin is flawless and his copper eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Lone studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Gifted, Fighting. Flaws: Impulsive, Insomniac. Bonds: Attractive. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Lone On the Water, Male Tabaxi Cleric 5
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs


Kilvar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his white robe and has his falchion always slung over his shoulder. His golden hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: He was raised in a mountains tribe. Kilvar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kilvar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Kilvar Strakeln, Male Dwarf Paladin 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 105 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Amber (120 gp). Black opal (1200 gp). Coral (120 gp). Rose (70 gp). Violet garnet (1000 gp). Deep green spinel (120 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Fiery yellow corundum (1200 gp). Iolite (70 gp).


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, and he perpetually has his bastard sword ready. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Gifted. Bonds: Poor. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Orryn Reese, Male Gnome Rogue 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 109 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Halfling, Celestial
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 2000 gp. Moonstone (50 gp). Jet (50 gp). 1 Medium magic item.


Social Check DCs


Gerald Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is an epitome of beauty. He wears his white hair up. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Suithrasas, Male Half-Elf Adept 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 1 Masterwork Musical instrument.


Social Check DCs


Jebeddo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin blue vertical stripes and green pants. His hair is auburn, silky, and of moderate length. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the west. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 6 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Jebeddo Boondiggles, Male Gnome Ranger 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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