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NPC Generator

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Advanced [show]


Takra Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He has shaved his head bald. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Miner, Takra learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Takra was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Miner.

Motivation: To be a Merchant again; and he wants nothing more than to rejoin the army

Flaws: Ugly, Secretive. Bonds: Rich, Military, Job. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Takra Shelby, Male Half-Orc Druid 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 11000 sp.


Social Check DCs


Qemuel Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered yellow stockings. He has styled his purple hair well, parting it to the right. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He was born in the north. He moved out south to avoid the crime he committed. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Secretive. Bonds: Religious, Immigrant, Criminal record. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Qemuel Dignity, Male Tiefling Rogue 2
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp. 1 Breastplate.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a white and grey handkerchief worn on his left side. His fur is beige and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Spear reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Poor, Military, Family. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Spear Grass, Male Tabaxi Commoner 14
Medium (5'9") Tabaxi, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 77 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills Arcana +5, Intimidation +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: Onyx (50 gp). Iolite (50 gp). 1 Medium magic item.


Social Check DCs


Roondar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Passionate, Entrepeneur, Gifted. Flaws: PTSD. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Roondar Munggen, Male Gnome Fighter 6
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Disguise kit.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is wearing a long, grey, dusty cloak. His clothes are grease stained in places. His white fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Trail In the Morning, Male Tabaxi Ranger 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1200 sp.


Social Check DCs

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