Mormo Passion, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear red tank tops with green pants. His red hair is thinning but still full. His black unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can't help but pocket interesting objects he comes across
History: Born in the west his family was never financially stable. Mormo was born on a far western mountains where he grew up under the tutelage of his father, an expert Beggar. Recently he has begun working with bootleggers and crooks.
Motivation: He wants revenge against goblins.
Flaws: Disease. Bonds: Enemies, Criminal record, Poor, Immigrant. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Bloodstone (70 gp). Chrysoberyl (70 gp). Alexandrite (200 gp).
Anselm Washington, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and tan robe with the hood down, and he perpetually has his morningstar ready. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and meet up once more with his childhood friend
Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Bonds: Immigrant. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Bertram Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His golden hair is lengthy. He has several tiny emerald earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Logical. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 90 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (400 gp). Gold cup set with emeralds (12000 gp). Gold and topaz bottle stopper cork (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Medium magic item.
Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. With a patchy red beard and wild red hair. His eyes are amber and catlike.
Personality: This man loves dancing and to teach people dancing more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Orsik lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Silver pearl (150 gp). Pink pearl (150 gp).
Spear Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a pastel and blue robe with the hood down. His red fur is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the east. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Military, Criminal record. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 13)
Armor Class 10
Hit Points 87 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 3000 gp. Emerald (500 gp). Deep blue spinel (1400 gp). Amethyst (80 gp). Malachite (8 gp). Tourmaline (80 gp). Iolite (80 gp). Golden yellow topaz (1400 gp). Red spinel (80 gp). Lapis lazuli (8 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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