Modean Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is lengthy and is close to two feet long. His gold eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 81 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 20000 cp. Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (500 gp).
Kaladan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He is dressed in earthy colors with a green and violet handkerchief worn on his right side, and his gloved hand is found clutching a longsword. His green crest has been sun bleached extensively. His gold eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.
History: When he was but 7 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Guardian, Has a crush, Immigrant, Religious. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 30 pp. 1 Superior lock.
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a pastel suit, brown shirt, and white tie. With bright brown hair and a scraggly beard. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Spice Merchant, Taklinn learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and to be a spy again
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Goroth Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears bulky tan painted plate armor. His black hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: Born in the east to a Glassblower, Goroth learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Job, Rich. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Golden yellow topaz (500 gp).
Aldous Cason, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Barkeep. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Barber, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Insane. Bonds: Poor, Job, Military. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
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