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NPC Generator

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Advanced [show]


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Seven took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Architect

Voice: American accent

Attributes [hide]

Seven Of Ebony, Male Tabaxi Druid 10
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 600 gp. Eye agate (9 gp). Deep blue spinel (600 gp). Amber (60 gp). Brown-green garnet (60 gp). Moss agate (9 gp). Lapis lazuli (9 gp). Aquamarine (600 gp).


Social Check DCs


Bathin Power, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. He has wavy white hair. His eyes, though not visible through his cowl, are silver.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Sellsword, who enjoyed hunting, Bathin was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he is content

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record, Guardian. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Bathin Power, Male Tiefling Barbarian 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5

Possessions: 1 Bullseye lantern.


Social Check DCs


Wobbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears many layers of old clothing at all times. His small hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a mountains tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Family. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Wobbles Wildwander, Male Gnome Paladin 7
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 69 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)15 (+2) 17 (+3)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Old masterpiece painting (1500 gp). Sapphire pendant on gold chain (2400 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His auburn hair is styled in orderly dreadlocks. His eyes are green and catlike.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants a kiss; and he's in love

Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Igden Musgraben, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Aquamarine (500 gp). 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Riardon Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown shirt with thin violet vertical stripes and pastel pants. He has a very tight haircut. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Persistence. Bonds: Rich, Military, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Riardon Ilphelkiir, Male Elf Druid 10
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 24 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)17 (+3) 11 (+0)10 (+0)
Skills Medicine +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1600 gp. Golden circlet with four aquamarines (5000 gp).


Social Check DCs

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