Diggory Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is greasy and uncared for. He has a dull look in his green eyes.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Dyer in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Jeweler again.
Flaws: Ugly. Bonds: Guardian, Job, Immigrant, Family. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 gp. Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (300 gp). Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a sai. His red crest, when down, is lengthy. His gold eyes peer out from beneath his broad black hat.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Patrin was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Doctor. By chance he met his brother recently and the two have been together since.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a doctor and was forced into it by his family
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item.
Bilbron Beren, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His chestnut hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Gnomish culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Ugly, Racist. Bonds: Immigrant, Poor, Adventurer. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 76 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1300 gp. Silver comb with moonstones (100 gp). 1 Minor magic item.
Nim Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a wizard, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Joker. Flaws: Shy. Bonds: Mentor, Adventurer, Religious. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp.
Rael Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his white hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
