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NPC Generator

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Advanced [show]


Shamash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses in grey turtlenecks beneath a yellow coat with green slacks. His crest is gold and curly. His fierce gold eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Hunter, Shamash learned a great deal about his father's area of expertise. Shamash was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Hunter. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Disciplined, Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Shamash Baharoosh, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 170 gp.


Social Check DCs


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his blonde hair to look like a famous performer. He has gray eyes and a pastel hat with a blue feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. Adrik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adrik decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Farmer.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Rich, Adventurer, Criminal record, Job, Family. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Adrik Morigak, Male Dwarf Rogue 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 300 pp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His yellow fur is knotted and matted. This blue eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Rich, Slave, Nature. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Nimble In the Wind, Male Tabaxi Cleric 16
Medium (6'3") Tabaxi, Neutral Good (CR 16)
Armor Class 15
Hit Points 134 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 16 (+3)15 (+2) 14 (+2)19 (+4)
Skills Athletics +7, Investigation +7
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Fire opal (1300 gp). White pearl (100 gp). Rock crystal (80 gp). Chalcedony (80 gp). Moonstone (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drogo Enfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a worn and beaten armor. His long blonde hair reaches down to his waist. He has hazel eyes and a yellow hat with a black feather.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Mortician profession.

History: Drogo was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a crush on the local Mortician; and he wants to get laid

Ideals: Disciplined. Bonds: Job, Immigrant, Criminal record, Has a crush. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Drogo Enfield, Male Human Adept 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Marbas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He keeps his long chestnut hair kept up in a rat tail. This black eyed southerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Rich, Job, Religious. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Marbas Fear, Male Tiefling Commoner 8
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Chalcedony (50 gp). Smoky quartz (50 gp). Azurite (8 gp). Lapis lazuli (8 gp). Hematite (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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