Erdan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood. He is physically well-built. His hair is silver and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure; and doesn't want to be a mayor and was forced into it by his family
Ideals: Gifted. Flaws: Addict. Bonds: Family, Religious, Rich. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Cask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His orange fur is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north to a Interpreter, Cask learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 50 gp. White pearl (110 gp).
Gunter Wharton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Ugly, Sensitive, PTSD, Secretive. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Coral (160 gp).
Tarhun Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His crest is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Tarhun lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Simon Law, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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