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Advanced [show]


Roger Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes peer out from beneath his feathered white hat.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his mother.

History: Roger was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Merchant for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Bonds: Immigrant, Job, Attractive, Nature. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Sydney, Male Human Rogue 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Dayereth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dayereth took refuge in the ruined castle and found the beat up sickle and armor he uses now. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Dayereth Yaeldrin, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Edge Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His black fur is kept up in a ponytail inside a broad hat. His skin is flawless and his copper eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He comes from a rich eastern family. A freak accident while working with his Barrister father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Job, Rich. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Edge Running, Male Tabaxi Bard 17
Medium (5'3") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 96 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +9, Stealth +9
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433

Possessions: 9000 gp. Red-brown spinel (60 gp). Malachite (13 gp). Rich purple corundum (1100 gp). Bloodstone (60 gp). Deep green spinel (60 gp). Hematite (13 gp). Jade (60 gp). Black pearl (1600 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Blue quartz (13 gp). Rock crystal (60 gp). Silver pearl (60 gp). Onyx (60 gp). Smoky quartz (60 gp). Jade (60 gp). Moonstone (60 gp). Azurite (13 gp). Blue quartz (13 gp). Red spinel (60 gp).


Social Check DCs


Jebeddo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His blonde hair is braided into rings. He has a tattooed face.

Personality: A skeptical and narcissistic man, Jebeddo's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Jebeddo has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Jebeddo Dunben, Male Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Jet (150 gp).


Social Check DCs


Andram Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a tan scarf. He carries a battered quarterstaff and tarnished halberd as well. His hair, while still mostly purple, has prominent grey streaks. His gold eyes dart from person to person.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Sellsword, but he got bored and became a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Extrovert. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Andram Guilt, Male Tiefling Rogue 6
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 300 gp. Hematite (7 gp). Golden pearl (120 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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