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Advanced [show]


Merihim Agility, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His red hair is slicked back into a classic pompadour. His eyes are a pleasant red.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Merihim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Bellfounder, Merihim learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Bellfounder has made it difficult for him to sleep.

Motivation: Further expansion of business; and marry his brother to traveling adventurers

Flaws: Depressed, Insomniac. Bonds: Military, Job, Family. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Merihim Agility, Male Tiefling Bard 5
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'2" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Flask took refuge in the ruined castle and found the beat up club and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Flask Of Clay, Male Tabaxi Ranger 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp.


Social Check DCs


Vlorn Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He sports black clothing, slightly heavier than average wear. He has a hunchback. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: Eccentric and domineering, Vlorn will drive conversation. He works hard and plays hard.

History: Born to a pair of adventurers, Vlorn grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Adventurer, Slave. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Vlorn Silvereyes, Male Halfling Aristocrat 8
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 600 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His tied-back hair is white. His gray eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Job, Military. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Olunt Brazzik, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)6 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Traki Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His black hair, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Job, Enemies. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Traki Qualanthri, Male Half-Elf Ranger 6
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp).


Social Check DCs

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