Serpent Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no fur. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 97 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with red socks and a vest with buckled shoes, and sports empty pouches on his belt. He keeps his rusty crest in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Shedinn will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Ideals: Extrovert, Opinionated. Bonds: Nature, Adventurer, Slave. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1300 gp. 1 Minor magic item.
Adran Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black pants and tee shirts. He wears a colorful flower in his chestnut hair. His green eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Barkeep, who enjoyed hunting, Adran was taken on many hunting expeditions. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Ortegar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man wears grey painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Bonds: Rich, Job, Adventurer. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Darkwood Shield.
Gildmak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit. He is physically well-built. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gildmak was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 900 gp.
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