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NPC Generator

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Advanced [show]


Howard Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy silver hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Howard was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Tanner job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Persistence. Bonds: Attractive, Job. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Howard Fastfoot, Male Halfling Druid 8
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 16
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Silver pearl (50 gp).


Social Check DCs


Edge Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His fur, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: Edge was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.

Motivation: Sabotage a competitor; and regain custody of his daughter

Ideals: Gifted. Bonds: Immigrant, Attractive, Job, Family. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Edge Buttons, Male Tabaxi Warlock 13
Medium (5'4") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 18 (+4)18 (+4)
Skills Athletics +4, Deception +8
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Ghash Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a pastel suit, and carries whips. He sports a long brown beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Shoemaker, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Ghash never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, In love. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Ghash Ramsay, Male Half-Orc Wizard 16
Medium (6'10") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 82 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Star ruby (900 gp). Blue star sapphire (900 gp). Obsidian (8 gp). Black star sapphire (900 gp). Smoky quartz (50 gp). Tiger eye turquoise (8 gp). Aquamarine (900 gp). Coral (60 gp). Golden yellow topaz (900 gp).


Social Check DCs


River Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His gray fur is lengthy and is close to two feet long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

River Fang, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 900 gp. Gold dragon comb with red garnet eye (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold music box (4000 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. He is physically well-built. He has a small bristly mustache and wavy auburn hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Delg was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Delg's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Delg Rakankrak, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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