Hobart Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. His blue eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 3 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: To end his boredom; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Immigrant, Family, Job. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Borun Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His silver hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Military, Nature. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Rock crystal (20 gp). Rhodochrosite (6 gp). Aquamarine (1600 gp). Deep green spinel (160 gp).
Dabbledob Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and typically wears red cloth garments or leather armor. His skin is also unnaturally pale. He wears a small hat to hide his balding. His thin eyebrows rest above his beady hazel eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Dabbledob was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Adventurer, Enemies. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 800 sp.
Dayereth Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, black cloak. His silver hair is cut jaggedly and amateurishly. His eyes are amber.
Personality: Dayereth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Farmer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and seeks redemption
Ideals: Extrovert. Bonds: Immigrant, Enemies, Criminal record, Job, Rich. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 3000 sp. Rhodochrosite (11 gp). Red spinel (50 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item.
Barendd Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He wears his blonde hair up in a very large beehive style do. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Butcher, Barendd learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 12 years.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Persistence, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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