Wrenn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He has a moderate pudge and is not very fit. His brown hair is cut short. He has a dull look in his gray eyes.
Personality: Aggressive, abrasive, and angry, Wrenn embodies much of what other species detest in the Gnomes. He is used to getting what he wants. In part because he is a meticulous planner.
History: Wrenn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 55 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 100 pp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (900 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rendar Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting pastel shirt and pants. He keeps his chestnut hair in a flapper bob. He has brown eyes and a pastel hat with a white feather.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: When he was but 7 years old his parents immigrated from the south. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 72 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1800 gp. Solid gold idol (300 gp).
Patrin Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has moderate length silver crest. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Secretive, Insane. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 200 gp. Chalcedony (80 gp). Tourmaline (150 gp). Azurite (9 gp).
Gerald Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He is physically well-built. He sports a flattop hair cut. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the east to a Marshal, Gerald learned a great deal about his father's area of expertise. A gifted student he started as a Shoemaker, but he got bored and became a Marshal. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 67 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon, Infernal, Druidic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled gold crown (4000 gp). 1 Medium magic item.
Zephan Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered bow and tarnished lance as well. He wears a colorful flower in his silver hair. His eyes are a pleasant red.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Zephan and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Undercommon, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 800 gp.
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