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NPC Generator

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Advanced [show]


Shágflak Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear grey tank tops with white pants. He sports a long chestnut beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Shágflak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and wants a kiss

Bonds: Job, Family, Military, Attractive, Has a crush. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Shágflak Hailey, Male Half-Orc Ranger 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Blue quartz (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Nirgel Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his club. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Carpenter profession.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Nirgel Clandestine, Male Tiefling Wizard 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Five Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He carries with him a set of shortspears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His yellow fur has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Five Wind, Male Tabaxi Rogue 12
Medium (5'1") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 81 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)18 (+4) 14 (+2)14 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Druidic, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Onyx (20 gp). Obsidian (12 gp). Sardonyx (20 gp). Blue quartz (12 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting violet shirt and pants. He keeps his long black hair kept up in a rat tail. His blue eyes peer out from beneath his wide-brimmed violet hat.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Bundrigo hails from a village terrorized by goblins. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and halfling compassion

Flaws: Addict, Racist. Bonds: Attractive, Enemies, Criminal record. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Bundrigo Strongbones, Male Halfling Sorcerer 15
Small (3'1") Halfling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 83 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)18 (+4) 13 (+1)11 (+0)
Skills Investigation +9, Nature +9
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven, Infernal, Gnome
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666640

Possessions: 7000 gp. Deep blue spinel (1400 gp). Carnelian (40 gp). Golden yellow topaz (1400 gp). Iolite (40 gp). Carnelian (40 gp). Eye agate (14 gp). Obsidian (14 gp). Moonstone (40 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Star rose quartz (40 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears black cloth garments or leather armor. He is an epitome of beauty. His moppish chestnut hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: Born in the west to a Crown-heir, Gunter learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Passionate, Gifted. Bonds: Attractive, Job, Rich. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Gunter Westcott, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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