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Advanced [show]


Krimmon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His white hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of giants once and for all.

History: Krimmon was born the youngest of three triplets. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Krimmon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Krimmon Brushgather, Male Halfling Druid 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Gifted. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Fargrim Ungart, Male Dwarf Aristocrat 7
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills History +5, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Radomir Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His long chestnut hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of drow once and for all.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Criminal record. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Radomir Kettlewhistle, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogg Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Ogg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Unemployed, Ogg learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a Unemployed soon after.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ogg Yeardley, Male Half-Orc Expert 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 70 pp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Hork is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Immigrant, Rich. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Hork Holton, Male Half-Orc Wizard 3
Medium (6'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs

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