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NPC Generator

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Advanced [show]


Mamnen Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Mamnen Sorrow, Male Tiefling Cleric 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Citrine (80 gp).


Social Check DCs


Gell Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a kukri. His silver hair is long and unkept. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Gell Pinkerton, Male Half-Orc Warlock 4
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 36000 sp. Gold dragon comb with red garnet eye (400 gp). Carved bone or ivory statuette (100 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Azdûsh Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. He has a small bristly mustache and wavy auburn hair. His face is scarred and worn.

Personality: Eccentric and domineering, Azdûsh will drive conversation. He has a small toy that he constantly fidgets with.

History: Born to a Servant, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Family. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Azdûsh Wellington, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 10 (+0)15 (+2)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Citrine (40 gp). Freshwater pearl (16 gp).


Social Check DCs


Dondon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with blue highlights, and long green pants that bunch up around his shoes. With bright silver hair and a scraggly beard. He has green eyes and a white hat with a blue feather.

Personality: Dondon is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Criminal record, Job, Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Dondon Honeypot, Male Halfling Commoner 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. Silver pearl (130 gp). Eye agate (8 gp). Black star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black, silky, and of moderate length. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Entrepeneur, Disciplined. Bonds: Attractive, Adventurer, Mentor. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Fargrim Ironfist, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Deep blue spinel (1400 gp). Rose (40 gp). Tourmaline (110 gp). Chrysoberyl (110 gp). Red spinel (110 gp). Red garnet (110 gp). Red garnet (110 gp). Onyx (40 gp). Hematite (6 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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