Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is greasy and uncared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Antagonistic. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 310 gp.
Wymar Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a white and black robe with the hood down. His auburn hair is long and unkept. His thin eyebrows rest above his beady hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Cook business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 15)
Armor Class 9
Hit Points 52 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Draconic
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
Possessions: 3000 gp. Eye agate (4 gp). Red spinel (90 gp). Rhodochrosite (4 gp). Malachite (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man has a large tan mantle and cape that has been intricately interwoven into his grey robe. His fur is orange, silky, and of moderate length. His eyes are likewise copper.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the west, but his parents moved at a very young age to the north. Tricking was born on a far western desert where he grew up under the tutelage of his mother, an expert Miller. He left for the west, certain he would find work there.
Motivation: Wishes to resurrect an old love; and someone believes him a fraud
Ideals: Optimist. Bonds: Attractive, Enemies, In love, Immigrant. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. 4 Alchemist’s fire. 4 Antitoxin.
Ghaliver Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Tanner does. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ghaliver was born on a far southern plains where he grew up under the tutelage of his mother, an expert Tanner. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and to be a engraver again
Ideals: Justice. Bonds: Job, Attractive, Religious, Immigrant. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Krusk Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: This man sports black clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amber on his left hand. His long golden hair is drawn into a two foot long braid. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: Krusk was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Professionalism, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 16000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
