Immeral Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of strength around his neck, and a sword on his belt. He keeps his red hair in a flapper bob. His gray eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Half-Elves. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Fax Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is muscular with a powerful set of arms. He has no crest. His red eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 19)
Armor Class 12
Hit Points 147 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 3 | 3 |
Possessions: 2800 pp. Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (130 gp). Gold music box (3000 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (700 gp). A roughly beaten golden orb (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Major magic item.
Diggory Oakes, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He is tall, broad shouldered and powerfully built. He has wavy blonde hair. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Herbalist profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Gifted. Bonds: Attractive, Guardian, Job, Family. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Euron Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Euron grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Bonds: Adventurer. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Ignan, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Purson Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy red hair. He wears crescent spectacles with a black brim.
Personality: Purson is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and he's attracted to the pc
Flaws: Depressed, Forgetful. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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