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NPC Generator

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Advanced [show]


Baern Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is golden. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: Baern was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Passionate, Persistence. Bonds: Attractive, Has a crush. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Baern Gorunn, Male Dwarf Monk 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Paymon Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Paymon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Rich, Enemies. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Paymon Cryptic, Male Tiefling Fighter 13
Medium (5'2") Tiefling, Chaotic Good (CR 13)
Armor Class 10
Hit Points 65 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs


Einkil Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Entrepeneur. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Einkil Graybeard, Male Dwarf Warlock 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +7, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp. Blue quartz (5 gp). Red garnet (160 gp). Fire opal (700 gp). Amber (160 gp). Deep blue spinel (1600 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Gormogord Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Gormogord Hogcollar, Male Halfling Ranger 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Malachite (16 gp). Blue sapphire (1500 gp). Hematite (16 gp). Emerald (1500 gp).


Social Check DCs


Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white trousers with green and black striped suspenders. He wears various colorful collared shirts. He wears his rusty crest up. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Barkeep, Kiirith learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Disease, Impulsive. Bonds: Job. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Kiirith Wivvyrholdalphiax, Male Dragonborn Druid 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (500 gp). Amethyst (40 gp). Rose (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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