Crampernap Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a white suit. He carries a battered morningstar and tarnished falchion as well. His white hair is lengthy and is close to two feet long. His eyes are green and beady.
Personality: Crampernap is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Crampernap was born in the east. At a young age he loved to build and create. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Ideals: Fighting, Persistence. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. He has no hair. His eyes are likewise green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 48000 sp. Chrysoprase (50 gp). 1 Hourglass.
Olrok Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long black beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.
History: Olrok was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Persistence. Flaws: Antagonistic, Insomniac, Depressed. Bonds: Job. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 72 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Black velvet mask with numerous citrines (50 gp).
Delg Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Delg was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Mozikth Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered tan stockings. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mozikth was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.
Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: PTSD. Bonds: Job, Family, Adventurer, Enemies. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Obsidian (10 gp). Black pearl (400 gp). Freshwater pearl (10 gp). 3 Tanglefoot bags.
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