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Advanced [show]


Darrow Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His brown hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Darrow Goodbarrel, Male Halfling Warrior 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 16
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)11 (+0) 18 (+4)15 (+2)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 300 gp.


Social Check DCs


Zepar Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with deerstalker hat. His silver hair is matted, messy, and big. His red eyes are slightly larger than normal.

Personality: Zepar is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Zepar Fortune, Male Tiefling Bard 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Abyssal, Auran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 1100 gp.


Social Check DCs


Ethereal Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly shortspears and nunchakus. His fur is black and curly. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Criminal record, Attractive, Immigrant, Family. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Ethereal Prim Posies, Male Tabaxi Expert 18
Medium (5'7") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 15
Hit Points 122 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Arcana +6, Stealth +11
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +11 / 5d6+5, Grapple +5

Possessions: 1400 pp. Black star sapphire (1600 gp). Banded agate (16 gp). Chrysoberyl (150 gp). Peridot (20 gp). Sardonyx (20 gp). Rhodochrosite (16 gp). Chalcedony (20 gp). Moss agate (16 gp). Red-brown spinel (150 gp). Jasper (20 gp). 1 Medium magic item.


Social Check DCs


Traubon Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He wears his blonde hair up. His eyes are violet and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Nature. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Traubon Rakankrak, Male Dwarf Fighter 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Blue quartz (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Boddynock Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Lazy, Insomniac. Bonds: Slave. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Boddynock Pilwicken, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Pink pearl (120 gp). Deep blue spinel (800 gp).


Social Check DCs

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