Zook Pingun, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy silver beard and wild silver hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is obsessed with a lost civilization.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Einkil Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'11" and likes to wear ponchos typically of a light grey in addition to tight pants. He wears his white hair down. He has several tiny jet earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 40 gp. Rose (50 gp).
Gardain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a fine chain shirt which he covers with white colored cloaks and clothing. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has worked as a Brewer like his father before him.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and expand his business
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 37 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Sardonyx (70 gp). Bloodstone (70 gp). Alexandrite (300 gp).
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Shy, Mundane. Bonds: Nature. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. Amber (150 gp).
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