Varis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy blue suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Mentor, Criminal record. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 74 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp.
Berrian Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple black robe with white stripes complete with hood and is in decent physical shape. His blonde hair is heavily combed to the right. His amber eyes peer out from beneath his small black hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Artistic. Bonds: Criminal record, Job, Adventurer. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Shedinn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears a faded coat and loose pants complete with feathered hat. His left leg appears badly burned and disfigured. He has moderate length green crest. His fierce red eyes like to dwell on things.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Shedinn was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Family. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Fonkin was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Darkwood Buckler.
Quick Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Painter does. His fur, while still mostly lavender, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Painter and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 70 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Giant, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
