Hupe Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hupe liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found
Flaws: Shy. Bonds: Adventurer, Slave, Nature, Family. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. White pearl (100 gp).
Traki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly ceremonial daggers and axes. He keeps his silver hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.
Motivation: He'd like to take his coworkers down a peg.
Bonds: Attractive, Criminal record, Job, Military, Poor. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp.
Miles Kent, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. His fierce gray eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Miles hails from a village terrorized by goblins. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Optimist. Bonds: Rich, Religious, Enemies, Nature. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Beiro Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'8" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. He keeps his long silver hair kept up in a rat tail. His eyes are likewise blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: Beiro was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Glassblower.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Has a crush, Poor. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 81 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 3000 gp. Violet garnet (1200 gp). White opal (1000 gp). Lapis lazuli (16 gp). Smoky quartz (30 gp). Azurite (16 gp). Obsidian (16 gp). Blue sapphire (1000 gp). Carnelian (30 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shield and is in decent physical shape. He wears a small hat to cover his moderate length purple hair. His red eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Akmen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To share knowledge with the world; and tiefling compassion
Ideals: Logical. Flaws: Selfish, Racist, Insane. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 35 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
Possessions: 3000 sp. Jade (50 gp). Alexandrite (1600 gp).
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