Ahrim Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His purple hair is lengthy. His white eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Apothecary and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
Possessions: 150 pp. Zircon (80 gp).
Torinn Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His crest is red, silky, and of moderate length. His eyes are red.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (60 gp). Red garnet (60 gp). 1 Minor magic item.
Shivering Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright tan suits and hats. He has no fur. He has several tiny emerald earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Shivering took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After months of barely getting by, Shivering managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Darkwood Buckler.
Skamos Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a blue tunic with brown highlights, and long violet pants that bunch up around his shoes. He keeps his red hair in a flapper bob. His fierce white eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has set out to sabotage the competition.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Mentor, Job, Debt. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Kaladan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a flattop crest cut. His red unseeing eyes seem to look past you.
Personality: Kaladan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast island. Kaladan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic, Justice. Flaws: Disease. Bonds: Nature, Religious. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 220 gp.
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