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Advanced [show]


Qualen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Poor, Attractive, Military. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Qualen Lingenhall, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Zedaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his bow ready. His white crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zedaar took refuge in the large cave and found the beat up bow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Religious, Nature. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Zedaar Ghaallixirn, Male Dragonborn Adept 6
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 800 gp. Onyx (20 gp). Red spinel (40 gp). Chrysoberyl (40 gp).


Social Check DCs


Odo Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and he perpetually has his trident ready. He wears a colorful flower in his black hair. He has hazel eyes and a blue hat with a black feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Odo Yaeldrin, Male Half-Elf Warrior 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky brown painted plate armor. His crest is short and green. He has gleaming, smiling red eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with poetry.

History: He was born to a criminal king-pin and mafia family Tarhun was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Tarhun Phrahdrandon, Male Dragonborn Barbarian 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Gnome, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 90000 cp. Lapis lazuli (5 gp).


Social Check DCs


Howard Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His small hat is riddled with cuts and holes. His ears are large.

Personality: Howard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Mercenary, who enjoyed hunting, Howard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Howard Littlefoot, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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