Ombul Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears pastel painted combat armor at almost all times. With bright golden hair and a scraggly beard. His violet eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Fearful, Insane. Bonds: Job. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Jasper (40 gp). Deep green spinel (60 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He wears a feathered hat to cover his moderate length brown hair. His fierce white eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: An old rival family wants him found; and to reunite with his absent father
Flaws: Selfish, Shy. Bonds: Immigrant, Family. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Corkitron Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.
History: The child of western immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Revenge; and regain custody of his daughter
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Immigrant, Family, Enemies. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Andram Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'8" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His right leg appears badly burned and disfigured. His silver hair is long and unkept. His fierce black eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Merchant, who enjoyed hunting, Andram was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andram took refuge in the large cave and found the beat up trident and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Flaws: Ugly, Depressed. Bonds: Enemies, Nature. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Richard Asheton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy blue suit. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short. His eyes are blue and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Bounty Hunter and found it very stressful. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Flaws: Sensitive. Bonds: Attractive, Poor, Military, Criminal record, Job. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 101 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 230 pp. Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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