Norûk Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He is physically well-built. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: Gifted from a young age, Norûk studied abroad. Norûk was born on a far eastern island where he grew up under the tutelage of his father, an expert Crown-heir. Since then, he has sought to make the best of life.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Disciplined, Gifted, Optimist. Bonds: Immigrant, Has a crush. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp.
Pígug Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his black robe, and carries glaives. His brown hair is lengthy. His eyes are blue and beady.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pígug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 16)
Armor Class 10
Hit Points 126 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item.
Frederick Oakley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Stableman does. His black hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west his family was never financially stable. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Job, Poor, Adventurer. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mugrunden Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with grey pants. He keeps his long rusty crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his poetry dream.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Rich, Nature. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 68 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Nailo, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His chestnut hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the south. He was an apprentice working in his mother's forge. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and find a way to reverse the transformation of his sister
Flaws: Mundane. Bonds: Poor, Immigrant, Job, Nature, Family. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. Zircon (80 gp). Smoky quartz (80 gp). 1 Minor magic item.
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