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NPC Generator

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Advanced [show]


Veit Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is smooth and relatively long. He has hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He's in love; and he's looking for his big break

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Nature, Has a crush. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Veit Stoutale, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 130 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green armored body suit, with a simple black line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Reynard Woods, Male Human Rogue 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50000 cp. Violet garnet (500 gp). Freshwater pearl (9 gp).


Social Check DCs


Ghaliver Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and auburn. He has blue eyes and a red hat with a yellow feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Ghaliver grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Shy. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Ghaliver Thorngage, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Deep blue spinel (1600 gp). Red garnet (110 gp). Banded agate (8 gp). Rose (60 gp).


Social Check DCs


Ulfgar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Engraver. He is muscular with a powerful set of arms. His golden hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Ulfgar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. Ulfgar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ulfgar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found.

Bonds: Enemies, Family, Rich, Criminal record. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Ulfgar Strakeln, Male Dwarf Expert 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Smoking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His brown fur is matted, messy, and big. He has yellow eyes and a green hat with a black feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Smoking began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of brigands; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Poor, Has a crush, Enemies. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Smoking Shore, Male Tabaxi Rogue 17
Medium (5'4") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 44 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Insight +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 12000 gp. Deep blue spinel (200 gp). Coral (150 gp). Coral (150 gp). Obsidian (14 gp). Chrysoprase (50 gp). Freshwater pearl (14 gp). Sardonyx (50 gp). Aquamarine (200 gp). 1 Medium magic item.


Social Check DCs

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