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NPC Generator

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Advanced [show]


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red painted combat armor at almost all times. He has a very tight haircut. He has several tiny jet earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he's in love

Ideals: Joker. Bonds: Immigrant, Rich, Has a crush. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Fargrim Glanhig, Male Dwarf Aristocrat 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Seebo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with wide-brimmed hat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Doctor father left him crippled. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and expand his business

Flaws: Shy, Disease. Bonds: Religious, Immigrant, Job. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seebo Wildwander, Male Gnome Rogue 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Halimath Liadon, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and elven compassion

Flaws: Insomniac, Antagonistic, Racist, Ugly. Bonds: Poor, Nature. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Halimath Liadon, Male Elf Rogue 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Citrine (30 gp). Hematite (5 gp). Black opal (500 gp).


Social Check DCs


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright black suits and hats. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Whurbin wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Commoner 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 12 (+1)6 (-2)
Skills Arcana +5, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is singed and shortened. He has several tiny emerald earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Quarion was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Ugly, Disease. Bonds: Rich, Religious, Family. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Quarion Ilphelkiir, Male Elf Barbarian 4
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Tourmaline (90 gp). Star ruby (1200 gp). Tiger eye turquoise (9 gp). 1 Everburning torch. 1 Everburning torch. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs

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