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NPC Generator

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Advanced [show]


Medrash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He has dyed his greying red crest a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: This man loves singing and to teach people singing more than just about anything. He has all his life been fascinated with singing.

History: Born in the north to a Knight, Medrash learned a great deal about his mother's area of expertise. He moved out west to avoid the crime he committed. He then took over the family business and is one of the better Knight for hire.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: Job, Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Medrash Jerynomonis, Male Dragonborn Commoner 10
Medium (6'8") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: 2200 gp. Moonstone (80 gp). Black opal (1100 gp). Alexandrite (300 gp). White pearl (40 gp). Blue quartz (6 gp). Alexandrite (300 gp). Coral (40 gp).


Social Check DCs


Kody Abram, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His long golden hair is drawn into a two foot long braid. His eyes are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Joker, Persistence, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Kody Abram, Male Human Commoner 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jasper (30 gp).


Social Check DCs


Spring On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has no fur. He has gleaming, smiling hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Spring On the Mountaintop, Male Tabaxi Ranger 4
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Ogg Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. His red hair is greasy and uncared for. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Ogg studied abroad. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Ogg Everleigh, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 18 (+4)11 (+0)
Skills Deception +3, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 4000 sp. Alexandrite (1400 gp). Jet (50 gp). Fire opal (1300 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Philantrophist. Bonds: Religious, Rich, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Uraim Holderhek, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Performance +5, Survival +8
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Rhodochrosite (6 gp). White opal (1300 gp).


Social Check DCs

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