Gomory Mitchell, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He receives visions of the future at random moments
History: Gifted from a young age, Gomory studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1400 gp. Solid gold idol (1000 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item.
Conrad Kenley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly black, has prominent grey streaks. His fierce gray eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Optimist. Bonds: Attractive, In love, Religious, Enemies. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: A roughly beaten golden orb (150 gp).
Adelard Quinton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears a green vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is singed and shortened. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth he was tutored by a cruel and relentless mentor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Mentor, Family. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 36 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Medrash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a red armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. He keeps his silver crest in a flapper bob. His red eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Medrash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. By chance he met his brother recently and the two have been together since.
Motivation: He is greedy; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Immigrant, Family, Rich. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60000 cp.
Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, red, dusty cloak. He wears his golden hair down. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his writing dream.
Motivation: Regain custody of his son; and expand his business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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