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NPC Generator

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Advanced [show]


Vanuath Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long blonde beard with little hanging trinkets. His eyes are gray and catlike.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Vanuath hails from a village terrorized by brigands. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and sabotage a competitor

Ideals: Entrepeneur, Logical. Flaws: Addict. Bonds: Enemies, Job. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Vanuath Quinten, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found.

Ideals: Athletic. Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Wobbles Quillsharpener, Male Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Thorpe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has no hair. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: Many illithids want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Thorpe Smoothhands, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a white shirt with thin blue vertical stripes and yellow pants, and his gloved hand is found clutching a crossbow. His small hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Orryn was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by drow. Orryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Orryn Wildwander, Male Gnome Wizard 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). A roughly beaten golden orb (110 gp). 1 Minor magic item.


Social Check DCs


Oren Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his morningstar. He has a slight overbite and is overall scrawny. He wears his black hair down. His eyes are likewise brown. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Oren is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Cynical, Disease. Bonds: Attractive, Family. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Oren Goodearth, Male Halfling Druid 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)18 (+4) 8 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Terran, Abyssal, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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