Anverth Munggen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He has brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Bullseye lantern.
Left-Handed Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red fur is knotted and matted. He has a dull look in his copper eyes.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice. Flaws: Disease. Bonds: Rich, Job, Criminal record. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 200 pp. Lapis lazuli (6 gp). Pink diamond (5000 gp). Eye agate (6 gp). Blue star sapphire (800 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is braided into rings. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 99 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 19 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal, Sylvan, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Azurite (6 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Thornton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his auburn hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Diggory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and doesn't want to be a fletcher and was forced into it by his family
Ideals: Entrepeneur, Justice, Gifted. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Golden yellow topaz (800 gp). Iolite (30 gp). 1 Half-Plate.
Zedaar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black broad hat and black clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long white crest kept up in a rat tail. His eyes are a pleasant gold.
Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Zedaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Family. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
