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Advanced [show]


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his white robe and has his greatsword always slung over his shoulder, and a wedding ring on his left hand. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Oskar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Hunter. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and to protect his home

Ideals: Pacifist. Flaws: Addict. Bonds: In love, Guardian, Immigrant. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Oskar Bofdann, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)8 (-1) 14 (+2)12 (+1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (400 gp). Gold and ruby ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Cloth of gold vestments (180 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in yellow turtlenecks beneath a green coat with tan slacks. He wears his cinnamon fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Seven was born in the north. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To be a Slave Trader again; and he'd like to take his coworkers down a peg

Ideals: Passionate, Persistence. Flaws: Insane, Secretive. Bonds: Job. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Seven Of Shadows, Male Tabaxi Ranger 5
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)19 (+4)
Skills Performance +7
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Full Plate. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Duergath Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his golden hair in a flapper bob. This amber eyed westerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Duergath's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Immigrant, Slave, Job, Adventurer. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Duergath Rubyeye, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. 1 Smokesticks.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. This green eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Krimmon Reedfellow, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (300 gp). Obsidian (14 gp).


Social Check DCs


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his silver hair down. This green eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and many orcs want him driven away

Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer, Enemies. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Everard Lindsay, Male Human Monk 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp. Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp).


Social Check DCs

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