Emerald In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop fur cut. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 109 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Just what you see.
Simon Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Slave. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +4
Possessions: 1000 gp. 1 Minor magic item.
Ivellios Liadon, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries a battered longsword and tarnished longbow as well. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: This man loves music and to teach people music more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Laborer business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ivellios took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has achieved small success as a Laborer.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Nature. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 600 gp.
Patrin Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a black coat over a white low-cut shirt, and a feathered hat upon his head, and his gloved hand is found clutching a trident. His crest is short and red. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Shoemaker soon after.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Hamil Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his white robe and has his sword always slung over his shoulder. His hair is long and chestnut with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and a deep hatred of giants
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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