Hugh Axton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His long blonde hair reaches down to his waist. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world; and he is content
Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly, Mundane. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 89 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (1200 gp). A small bag of saffron. (40 gp).
Thamior Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a giants raid, leaving Thamior alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: To end his boredom; and revenge
Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Rich, Family, Enemies. Occupation: Soapmaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Nimble Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light violet in addition to tight pants. He has done his best to style his cinnamon fur to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Shoemaker.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Mundane, Antagonistic, Insane. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 102 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Aquan, Terran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +7
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (1600 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He has styled his brown fur well, parting it to the right. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. Nimble is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Logical. Flaws: Shy, Insane. Bonds: Family. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +6
Possessions: 300 gp.
Arnold Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has no hair. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised in a forest tribe. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!