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NPC Generator

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Advanced [show]


Korag Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family.

Ideals: Opinionated, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Korag Blythe, Male Half-Orc Druid 3
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Athletics +4, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 60 pp. Jade (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Arnold Clapham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple grey robe with tan stripes complete with hood. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Bonds: Attractive, Nature, Criminal record, Military. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Clapham, Male Human Bard 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 16 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Malachite (16 gp). Lapis lazuli (16 gp). Citrine (30 gp).


Social Check DCs


Trym Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a brown suit, white shirt, and black tie. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trym was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Military, Job. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Northcott, Male Human Rogue 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp.


Social Check DCs


Gorbundus Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His red crest is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Metallic Dragon in disguise. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Gorbundus Yarjerit, Male Dragonborn Warlock 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1400 sp. Silver comb with moonstones (600 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Borun Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of longbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With bright golden hair and a scraggly beard. He wears an eyepatch.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: To be a Cartwright again.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Borun Quickstep, Male Halfling Adept 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 50 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 130 pp. Eye agate (14 gp). Violet garnet (1000 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Aquamarine (1000 gp). Chrysoprase (60 gp). Hematite (14 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs

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