Sammal Swift, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with black highlights, and long pastel pants that bunch up around his shoes. His black hair is thinning but still full. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Sammal studied abroad. Sammal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted martial powers by his dying brother.
Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions
Ideals: Gifted, Philantrophist. Bonds: Religious, Adventurer, Family. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 1600 gp. Star rose quartz (60 gp). Golden yellow topaz (1300 gp). Amber (80 gp). Amber (80 gp). Banded agate (12 gp).
Theriatis Floshem, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theriatis took refuge in the ruined castle and found the beat up sai and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Bonds: Poor, Immigrant, Attractive, Guardian, Nature. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Gimgen Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He keeps his auburn hair in a flapper bob. This gray eyed westerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He seems to be bored by most things.
Flaws: Insomniac, Mundane. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Auran, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Dain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He keeps his long blonde hair kept up in a rat tail. His brown eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Barrister business at a young age. He worked as a nervous Barrister and found it very stressful. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barrister responsibilities is difficult
Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1800 sp.
Stannor Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a red poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his black hair. His green unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Stannor was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Stannor's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Stannor and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Slave, Attractive. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic, Auran, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +7
Possessions: 600 gp. Golden yellow topaz (1200 gp). White opal (1500 gp). Star rose quartz (20 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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