Hûra Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky green painted plate armor. He has a small bristly mustache and wavy black hair. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a slaver, Hûra was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: Seeks redemption; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 10000 sp.
Shadow In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Server, and carries halberds. His fur is lavender and very short. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Addict, Selfish. Bonds: Job. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Auran
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 190 pp. Golden pearl (80 gp). Iolite (30 gp). Rose (30 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He wears a colorful flower in his black hair. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Nicor hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found; and wants to open a new tavern
Bonds: Attractive, Family, Rich, Enemies, Job. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 90 pp.
Fibblestib Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His moppish black hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.
Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 15
Hit Points 63 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Just what you see.
Trym Landon, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He sports a flattop hair cut. He has amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and to find somewhere to settle down
Ideals: Passionate, Entrepeneur. Flaws: Mundane, Ugly. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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