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NPC Generator

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Wobbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Wobbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Wobbles Folkor, Male Gnome Wizard 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his spear ready. His gray fur is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Navigator in town.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Drifting Of Ale, Male Tabaxi Druid 10
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: Just what you see.


Social Check DCs


Taklinn Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his red hair down. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Taklinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Taklinn. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Taklinn Goblinbane, Male Dwarf Druid 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Akmen Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He is muscular with a powerful set of arms. His hair, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Poor, Criminal record, Job. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Akmen Dread, Male Tiefling Sorcerer 6
Medium (6'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Sylvan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light black in addition to tight pants. He has wavy chestnut hair. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Curran was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Curran never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Ugly, Fearful. Bonds: Job, In love. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Curran Strongbones, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp.


Social Check DCs

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